Sandcat Studios

In production · Unreal Engine 5

Hollow Cedar

Survive. Explore. Restore.

You wake injured, alone, and with no memory of who you are.

A devastating collapse has swept across the country. The survivors who are left cling to life in abandoned towns, dense forest and infrastructure that is quietly falling apart. Resources are scarce. Trust is hard earned, and danger sits around every corner.

Explore a vast open world, uncover the truth behind your past, build alliances with struggling settlements, and fight to restore hope to a country on the brink.

What you will be doing

A world that keeps going without you.

Survival

Bodies that keep score

Hunger, thirst, injury, temperature and exhaustion all pull in different directions. Every stat effect is something you can see coming and plan around, not a number that punishes you quietly.

World

Open, and genuinely large

Forest, flooded lowland, cave systems and the remains of towns, streamed in with World Partition so the map holds together at scale rather than hiding behind loading doors.

Crafting

Build from what is left

Scavenge, repair and improvise. Settlements need what you can make, and what you choose to hand over shapes who is willing to help you later.

Together

Other people, for better or worse

Alliances with struggling settlements, and with each other. Cooperation is the fastest route through the world. It is also the easiest thing to lose.

Status

Where the build is

No release date yet, and we will not invent one. When there is something worth putting in your hands, the Discord hears first.

Genre
Open world survival MMORPG
Engine
Unreal Engine 5
Platform
PC
Stage
In production
Release
To be announced
Studio
Sandcat Studios