Independent game studio
We make one gameat a time.
Sandcat Studios is a two person team building Hollow Cedar, an open world survival MMORPG. It is in production now, in the open, with the people who will end up playing it.
In production
Hollow Cedar
You wake injured, alone, and with no memory of who you are.
A collapse has swept the country. What survivors are left cling on in emptied towns, dense forest and infrastructure that is coming apart. Resources are thin. Trust is earned slowly, if at all.
Survive.Explore.Restore.
How we work
Small team, long horizon, nothing hidden.
Unreal Engine 5
World Partition across an 8k landscape, Nanite geometry, Lumen lighting and runtime virtual texturing. Built to hold a world, not a corridor.
Two
Every system in the game is designed, built and broken by the same two people. It is slower. It also means nothing ships that we do not stand behind.
In the open
Changelogs post to Discord as they land. Rough edges included. If you want to watch a game get made rather than get marketed, that is the door.
Community